Update for major restructuring, text changes, and TOC
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\begin{document}
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\thispagestyle{empty}
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\addtocounter{page}{-1}
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\vspace*{\fill}
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\begin{center}
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{\huge Incompleat Gamester} \\
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by William Moore \\
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{\textcopyright\, 2024 William Moore. This work is distributed using the \href{https://creativecommons.org/licenses/by-nc-sa/4.0/}{Creative Commons BY-NC-SA 4.0} license.}
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by William Moore
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\end{center}
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\vspace*{\fill}
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% \begin{multicols}{2}
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\section*{A Warm Welcome}
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\newpage
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\thispagestyle{empty}
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\addtocounter{page}{-1}
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\tableofcontents
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\newpage
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\addcontentsline{toc}{part}{A Warm Welcome}
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\part*{A Warm Welcome}
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Welcome, fellow gamester! This is another of my compendiums on public domain games. The entire purpose of this document is to collect as many games that seem interesting to me and I can record in a single place.
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Most of these games do have optional betting or drinking rules. The exact mechanisms for betting is outside the scope of this document, but any sort of mechanism agreed upon by players may be used. A few words of caution! Some people have addiction conditions and may feel inclined to drink or bet too much, including their houses. As such, I do not encourage using these rules. If drinking rules are used, provide something non-alcoholic. If betting rules are used, provide something like candy or potato chips.
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Most of these games do have optional betting or drinking rules. The exact mechanisms for betting is mostly outside the scope of this document, but any sort of mechanism agreed upon by players may be used. A few words of caution! Some people have addiction conditions and may feel inclined to drink or bet too much, including their houses. As such, I do not encourage using these rules with these individuals. If drinking rules are used, provide something non-alcoholic. If betting rules are used, provide something like candy or potato chips.
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The layout of this document is split up into several sections that are based on what the type of game is. The document is alphabetized both by section and by each game in the corresponding section.
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The layout of this document is split up into several sections that are based on the type of game. The document is alphabetized both by section and by each game in the corresponding section.
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\begin{center}
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\textcopyright\, 2024 William Moore. This work is distributed using the \href{https://creativecommons.org/licenses/by-nc-sa/4.0/}{Creative Commons BY-NC-SA 4.0} license.
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\end{center}
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\section*{Note on Cribbage Boards}
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@ -77,8 +89,21 @@ Before going into the rules, it is worth mentioning there might be some issues w
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\item Wands are equivalent to Clubs
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\item The Major Arcana makes up the atouts and the Minor Arcana is everything else.
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\end{itemize}
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\part*{Boards}
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\section*{Böse-Sieben-Spiel}
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\section*{Credits}
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Games are meant to be played. As such, most of these games were played by myself and either my wife, Nina, or our kids, Henry and Olivia.
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Furthermore, the development of the document itself wouldn't be possible without the usage of \href{https://www.latex-project.org/}{\LaTeX} and \href{https://www.gnu.org/software/emacs/}{GNU Emacs}.
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Finally, the source for this document may be found on \href{https://rezrov.xyz/caranmegil/incompleat-gamester}{Rezrov}.
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\addcontentsline{toc}{part}{Boards}
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\part*{Boards}
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These games can only be described as ``using boards''. Dice might be involved to introduce some randomness.
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\section*{Böse-Sieben-Spiel}
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Böse-Sieben-Spiel is an 18th-century German dice game that combines boards of various designs. Exactly the kind of design is up to the individual.
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@ -141,8 +166,11 @@ The players take turns. The current player picks up stones from a house and plac
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The game ends once all stones are removed from all houses on one side of the board. At this time, if any player has stones on their side of the board, they pick those up and add them to their mancala.. The player with the highest number of stones wins the game.
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\addcontentsline{toc}{part}{Cards}
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\part*{Cards}
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These games are exclusively non-poker-based card games. The type of cards used are either the standard playing cards or tarot decks. For most of them, there are equivalencies made between the deck types. The exception to this idea are the Tarot-based games.
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\section*{Le Tarot Français}
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This is a very, very, very old trick-taking game game that was introduced into France sometime in the 16th century, most likely through Italy. The goal of the game is to have the most number of points after a series of hands.
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@ -777,8 +805,11 @@ Flip over the top cards of each pile. If there are any pairs of a kind, take the
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The game is won when all piles are exhausted.
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\addcontentsline{toc}{part}{Dice}
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\part*{Dice}
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The dice games in this part are exactly as the name implies: games using dice. There is often a serious luck based component to them.
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\section*{Beetle}
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Players will be individually constructing a beetle.
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@ -1060,8 +1091,11 @@ The winner is the player who has after no more than 5 turns rolled a pair of fac
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Historically, wagers were made using small things like a kind of sweet potato, cigars, and tobacco leaves. However, any kind of betting mechanism may be used, as long as it's agreed upon by the players.
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\addcontentsline{toc}{part}{Generala}
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\part*{Generala}
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This family of games are using dice and a board and are based on the old South American game of Generala.
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\section*{Generala}
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Generala is an old Latin American dice game. It is the game that Yahtzee is based on.
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@ -1177,7 +1211,10 @@ Each player totals their upper section. If a player gets a total of at least 63
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The player with the highest score wins. In case of ties, roll dice to determine the winner.
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\part*{Poker Based}
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\addcontentsline{toc}{part}{Poker-Based}
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\part*{Poker-Based}
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These games are all based on poker and, if they are dice-style games may use ``poker dice''.
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\section*{Liar's Dice}
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@ -1360,8 +1397,11 @@ First, before play begins all players need to agree what betting rules will be u
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Once all bets are placed, all players reveal their dice results. The highest ranking player gets the kitty. In case of ties, the kitty stands in the next round.
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\addcontentsline{toc}{part}{Games within the Tables}
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\part*{Games within the Tables}
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These games use the tables similar to what's found in the English game of backgammon.
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\section*{Backgammon}
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An early Renaissance English game. Described here are the rules as laid out by Francis Willughby.
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@ -1492,8 +1532,11 @@ The player who, first, moves all their men on their respective home table and th
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For every man in the inner table the opponent has, earn 1 point. For every man in the outer table, earn 2 points. For every man in the 2nd quadrant, earn 3 points. Finally, for every man in the 1st quadrant, earn 4 points.
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\addcontentsline{toc}{part}{Tiles}
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\part*{Tiles}
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These are tiles games, primarily dominoes.
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\section*{Block Dominoes}
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The most basic game using dominoes.
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