Update for some text
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@ -19,15 +19,21 @@ The release number is 1.
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Release along with cover art, interpreter, library card, and source text.
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Release along with cover art, interpreter, library card, and source text.
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Include Menus by Emily Short. Include Basic Help Menu by Emily Short.
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Include Menus by Emily Short. Include Basic Help Menu by Emily Short.
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Asking someone about something is speech. Telling someone about something is speech. Answering someone that something is speech. Asking someone for something is speech.
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[
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[
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FIGURES
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FIGURES
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]
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]
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Figure of Heroine is the file "heroine.jpg".
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Figure of Heroine is the file "heroine.jpg".
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Figure of Reg is the file "reg-werewolf.jpg".
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[
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[
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PERSONS
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PERSONS
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]
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]
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Reg the Good Werewolf is a person. They are in Reg's House Living Room. The description is "A towering werewolf sporting blue jeans and a T-shirt. He has a friendly smile on his face.".
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[
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[
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PLACES
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PLACES
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]
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]
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@ -52,7 +58,7 @@ The decahedron is a die. It is in Briley's Bedroom. The sides of decahedron is 1
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The dodecahedron is a die. It is in Briley's Bedroom. The sides of dodecahedron is 12. The description is "This twelve-sided plastic shape looks like a soccer ball and is silver colored. It looks like it wants to be rolled.".
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The dodecahedron is a die. It is in Briley's Bedroom. The sides of dodecahedron is 12. The description is "This twelve-sided plastic shape looks like a soccer ball and is silver colored. It looks like it wants to be rolled.".
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Reg TV is a thing. It is fixed in place. It is in Reg Living Room. The description is "A flat screen QLED TV with black trim. It is fixed onto the wall.".
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Reg's TV is a thing. It is fixed in place. It is in Reg's House Living Room. The description is "A flat screen QLED TV with black trim. It is fixed onto the wall.".
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[
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[
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ACTIONS
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ACTIONS
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@ -61,18 +67,29 @@ Reg TV is a thing. It is fixed in place. It is in Reg Living Room. The descripti
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Before examining the player:
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Before examining the player:
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display the Figure of Heroine.
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display the Figure of Heroine.
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The player is in Reg's House Living Room.
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Before examining Reg the Good Werewolf:
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display the Figure of Reg.
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Before going to a room:
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continue the action.
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After going to a room (called new room):
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if new room is Briley's Bedroom:
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say "Ouch! You stepped on the [tetrahedron] with bare feet! That's going to leave a mark. Better look around to see what happened.";
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otherwise:
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continue the action.
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Understand "roll [something preferably held]" as rolling. Rolling is an action applying to one visible thing.
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Understand "roll [something preferably held]" as rolling. Rolling is an action applying to one visible thing.
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Check rolling when the noun is not a die: say "[the noun] is not something you can roll." instead.
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Check rolling when the noun is not a die: say "[the noun] is not something you can roll." instead.
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Carry out rolling:
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Carry out rolling:
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say "You've rolled [the noun].".
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say "You've rolled [the noun].".
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[
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SCENES
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]
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Act I is a scene. Act I begins when play begins. Act I ends when the player has the tetrahedron and the player has the hexahedron and the player has the octohedron and the player has the decahedron and the player has the dodecahedron.
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[ After speech when the noun is Reg the Good Werewolf: ]
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After going to a room (called new room) while Act I is happening:
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If new room is Reg's House Living Room and new room is unvisited:
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say "Reg looks at you closely and squints his eyes. He says 'Yup! You'll have to do. The boogeyman has stolen a magic wand and we need to get it back. To stop him and his minions, you need to find the magic dice.'";
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Otherwise:
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If new room is Briley's Bedroom and new room is unvisited:
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say "Ouch! You stepped on the [tetrahedron] with bare feet! That's going to leave a mark. Better look around to see what happened.";
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Otherwise:
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continue the action.
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The player is in Reg's House Living Room.
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