after-party/afterparty.inform/Skein.skein

677 lines
32 KiB
XML

<?xml version="1.0"?>
<Skein rootNode="node-1002">
<generator>Inform Mac Client (Inform version 1.82/6.41/10.1.2)</generator>
<item nodeId="node-1002">
<command xml:space="preserve">afterparty</command>
<result xml:space="preserve">
It's been a wild week at the chartered accountancy company you work for. There were layoffs. There were angry customers. Everything was just so tense. As such, your friends invited you to a party. However, before that happens, you gotta get through Friday!
Buttered Toast, After the Party
An adventure in finding love in awful places by William Moore
Release 1 / Serial number 231007 / Inform 7 v10.1.2 / D
Your Apartment Living Room
A tiny but open room with white walls that opens to the kitchen to the west, a hallway to the south, and sliding glass door leading out to a deck.
You can see your Apartment Sliding Glass Door and your Apartment Door here.
&gt;</result>
<commentary xml:space="preserve">
It's been a wild week at the chartered accountancy company you work for. There were layoffs. There were angry customers. Everything was just so tense. As such, your friends invited you to a party. However, before that happens, you gotta get through Friday!
Buttered Toast, After the Party
An adventure in finding love in awful places by William Moore
Release 1 / Serial number 231007 / Inform 7 v10.1.2 / D
Your Apartment Living Room
A tiny but open room with white walls that opens to the kitchen to the west, a hallway to the south, and sliding glass door leading out to a deck.
You can see your Apartment Sliding Glass Door and your Apartment Door here.
&gt;</commentary>
<children><child nodeId="node-2274"></child>
</children>
</item>
<item nodeId="node-2274">
<command xml:space="preserve">s</command>
<result xml:space="preserve">
Your Apartment Hall
This wonderous and short hallway (complete with brown shag carpet and white walls) has 2-in-1 laundry set. There is a bathroom to the west, a bedroom to the south, and a second part to the east.
&gt;</result>
<commentary xml:space="preserve">
Your Apartment Hall
This wonderous and short hallway (complete with brown shag carpet and white walls) has 2-in-1 laundry set. There is a bathroom to the west, a bedroom to the south, and a second part to the east.
&gt;</commentary>
<children><child nodeId="node-2275"></child>
</children>
</item>
<item nodeId="node-2275">
<command xml:space="preserve">s</command>
<result xml:space="preserve">
Your Apartment Main Bedroom
This untidy room with clothes and Legos strewn about the place is yours. What a pig!
You can see your Bed here.
&gt;</result>
<commentary xml:space="preserve">
Your Apartment Main Bedroom
This untidy room with clothes and Legos strewn about the place is yours. What a pig!
You can see your Bed here.
&gt;</commentary>
<children><child nodeId="node-2276"></child>
</children>
</item>
<item nodeId="node-2276">
<command xml:space="preserve">enter bed</command>
<result xml:space="preserve">You fall fast asleep and wake up to your alarm going off.
Oh shoot! You're late to party house! It's the only house that has a party starting every day at 9pm!
&gt;</result>
<commentary xml:space="preserve">You fall fast asleep and wake up to your alarm going off.
Oh shoot! You're late to party house! It's the only house that has a party starting every day at 9pm!
&gt;</commentary>
<children><child nodeId="node-2277"></child>
</children>
</item>
<item nodeId="node-2277">
<command xml:space="preserve">n</command>
<result xml:space="preserve">(first getting off your Bed)
Your Apartment Hall
This wonderous and short hallway (complete with brown shag carpet and white walls) has 2-in-1 laundry set. There is a bathroom to the west, a bedroom to the south, and a second part to the east.
&gt;</result>
<commentary xml:space="preserve">(first getting off your Bed)
Your Apartment Hall
This wonderous and short hallway (complete with brown shag carpet and white walls) has 2-in-1 laundry set. There is a bathroom to the west, a bedroom to the south, and a second part to the east.
&gt;</commentary>
<children><child nodeId="node-2278"></child>
</children>
</item>
<item nodeId="node-2278">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Your Apartment Living Room
A tiny but open room with white walls that opens to the kitchen to the west, a hallway to the south, and sliding glass door leading out to a deck.
You can see your Apartment Sliding Glass Door and your Apartment Door here.
&gt;</result>
<commentary xml:space="preserve">
Your Apartment Living Room
A tiny but open room with white walls that opens to the kitchen to the west, a hallway to the south, and sliding glass door leading out to a deck.
You can see your Apartment Sliding Glass Door and your Apartment Door here.
&gt;</commentary>
<children><child nodeId="node-2279"></child>
</children>
</item>
<item nodeId="node-2279">
<command xml:space="preserve">n</command>
<result xml:space="preserve">(first opening your Apartment Door)
Bernard City West
The western side of Bernard City is calm and serene. Trees are scattered through out to give it a feeling of coolness. There is a series of streets that take you east towards the center of town. To the west is a house that is making a-hippin' and a-hoppin' and a-bippin' and a-boppin' sounds.
You can see your Apartment Door here.
&gt;</result>
<commentary xml:space="preserve">(first opening your Apartment Door)
Bernard City West
The western side of Bernard City is calm and serene. Trees are scattered through out to give it a feeling of coolness. There is a series of streets that take you east towards the center of town. To the west is a house that is making a-hippin' and a-hoppin' and a-bippin' and a-boppin' sounds.
You can see your Apartment Door here.
&gt;</commentary>
<children><child nodeId="node-2280"></child>
</children>
</item>
<item nodeId="node-2280">
<command xml:space="preserve">w</command>
<result xml:space="preserve">
Party House Entrance
The house entrance is pretty uneventful. There is a foyer to the south, a living room to the southwest, and a kitchen further southwest. All are connected in an open floor plan. Many plants are placed through out.
You can see Plants here.
&gt;</result>
<commentary xml:space="preserve">
Party House Entrance
The house entrance is pretty uneventful. There is a foyer to the south, a living room to the southwest, and a kitchen further southwest. All are connected in an open floor plan. Many plants are placed through out.
You can see Plants here.
&gt;</commentary>
<children><child nodeId="node-2281"></child>
</children>
</item>
<item nodeId="node-2281">
<command xml:space="preserve">sw</command>
<result xml:space="preserve">
Party House Living Room
The living room has a couch and two chairs with a rug on the floor. There are two towering windows with a fireplace nestled between them on the west side. There is a foyer to the east, a House Entrance to the northeast, a kitchen to the south, and beautiful carpeted stairs lead up and another leading down.
You can see Couch (on which is Barbara), Plants, Left Chair and Right Chair here.
&gt;</result>
<commentary xml:space="preserve">
Party House Living Room
The living room has a couch and two chairs with a rug on the floor. There are two towering windows with a fireplace nestled between them on the west side. There is a foyer to the east, a House Entrance to the northeast, a kitchen to the south, and beautiful carpeted stairs lead up and another leading down.
You can see Couch (on which is Barbara), Plants, Left Chair and Right Chair here.
&gt;</commentary>
<children><child nodeId="node-2282"></child>
</children>
</item>
<item nodeId="node-2282">
<command xml:space="preserve">talk to barbara</command>
<result xml:space="preserve">Barbara is not interested in conversing with you.
&gt;</result>
<commentary xml:space="preserve">Barbara is not interested in conversing with you.
&gt;</commentary>
<children><child nodeId="node-2283"></child>
</children>
</item>
<item nodeId="node-2283">
<command xml:space="preserve">flirt</command>
<result xml:space="preserve">You start flirting randomly with people in the room.
You can say the following flirts:
1: Hey there, gorgeous!
2: Hey, baby! what yo" name is?
3: I've forgotten my name. What's yours so that I can have it?
&gt;</result>
<commentary xml:space="preserve">You start flirting randomly with people in the room.
You can say the following flirts:
1: Hey there, gorgeous!
2: Hey, baby! what yo" name is?
3: I've forgotten my name. What's yours so that I can have it?
&gt;</commentary>
<children><child nodeId="node-2284"></child>
</children>
</item>
<item nodeId="node-2284">
<command xml:space="preserve">flirt 2</command>
<result xml:space="preserve">Barbara seems very interested.
Barbara stands up and says "Follow me, big boy!" She walks up the stairs. Before you can follow, you feel woozy and pass out. Despite passing out, Barbara finds where you live and you begin what can only be described as a hot and heavy, but whirlwind relationship. Eventually, and you knew this was coming but was too busy enjoying things, she came to you with disastrous news.
Barbara says "I'm leaving you. It's been fun, but the spark is gone for me. Sorry." and she left.
Despite seeing it coming, you are distraught and head to bed to sleep things off.
Your Apartment Main Bedroom
This untidy room with clothes and Legos strewn about the place is yours. What a pig!
You can see your Bed here.
You wake up to your Crabapple Mobile going bonkers. When answering the mobile, you find out that because you missed a week of work, you're no longer employed as a chartered accountant. This can't be! You got to get to work to clear things up.
Act II
&gt;</result>
<commentary xml:space="preserve">Barbara seems very interested.
Barbara stands up and says "Follow me, big boy!" She walks up the stairs. Before you can follow, you feel woozy and pass out. Despite passing out, Barbara finds where you live and you begin what can only be described as a hot and heavy, but whirlwind relationship. Eventually, and you knew this was coming but was too busy enjoying things, she came to you with disastrous news.
Barbara says "I'm leaving you. It's been fun, but the spark is gone for me. Sorry." and she left.
Despite seeing it coming, you are distraught and head to bed to sleep things off.
Your Apartment Main Bedroom
This untidy room with clothes and Legos strewn about the place is yours. What a pig!
You can see your Bed here.
You wake up to your Crabapple Mobile going bonkers. When answering the mobile, you find out that because you missed a week of work, you're no longer employed as a chartered accountant. This can't be! You got to get to work to clear things up.
Act II
&gt;</commentary>
<children><child nodeId="node-2285"></child>
</children>
</item>
<item nodeId="node-2285">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Your Apartment Hall
This wonderous and short hallway (complete with brown shag carpet and white walls) has 2-in-1 laundry set. There is a bathroom to the west, a bedroom to the south, and a second part to the east.
&gt;</result>
<commentary xml:space="preserve">
Your Apartment Hall
This wonderous and short hallway (complete with brown shag carpet and white walls) has 2-in-1 laundry set. There is a bathroom to the west, a bedroom to the south, and a second part to the east.
&gt;</commentary>
<children><child nodeId="node-2286"></child>
</children>
</item>
<item nodeId="node-2286">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Your Apartment Living Room
A tiny but open room with white walls that opens to the kitchen to the west, a hallway to the south, and sliding glass door leading out to a deck.
You can see your Apartment Door and your Apartment Sliding Glass Door here.
&gt;</result>
<commentary xml:space="preserve">
Your Apartment Living Room
A tiny but open room with white walls that opens to the kitchen to the west, a hallway to the south, and sliding glass door leading out to a deck.
You can see your Apartment Door and your Apartment Sliding Glass Door here.
&gt;</commentary>
<children><child nodeId="node-2287"></child>
</children>
</item>
<item nodeId="node-2287">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Bernard City West
The western side of Bernard City is calm and serene. Trees are scattered through out to give it a feeling of coolness. There is a series of streets that take you east towards the center of town. To the west is a house that is making a-hippin' and a-hoppin' and a-bippin' and a-boppin' sounds.
You can see your Apartment Door here.
&gt;</result>
<commentary xml:space="preserve">
Bernard City West
The western side of Bernard City is calm and serene. Trees are scattered through out to give it a feeling of coolness. There is a series of streets that take you east towards the center of town. To the west is a house that is making a-hippin' and a-hoppin' and a-bippin' and a-boppin' sounds.
You can see your Apartment Door here.
&gt;</commentary>
<children><child nodeId="node-2288"></child>
</children>
</item>
<item nodeId="node-2288">
<command xml:space="preserve">e</command>
<result xml:space="preserve">
Bernard City Center
The central side of town is a style of concrete jungle only found in modern Suburbia. There is a series of streets leading to the western side of town. There is a "main drag" leading north-south. A wide road leads to the eastern side of town.
&gt;</result>
<commentary xml:space="preserve">
Bernard City Center
The central side of town is a style of concrete jungle only found in modern Suburbia. There is a series of streets leading to the western side of town. There is a "main drag" leading north-south. A wide road leads to the eastern side of town.
&gt;</commentary>
<children><child nodeId="node-2289"></child>
</children>
</item>
<item nodeId="node-2289">
<command xml:space="preserve">e</command>
<result xml:space="preserve">
Bernard City East
The eastern side of town is the flush with lush, manicured, and green lawns that surround large, tan houses. If you're not careful, you'll get lost amongst the culs-de-sac. There is a wide road leading west. There is a small road leading southeast to a swirling inter-dimensional portal.
You can see Work Main Entrance here.
&gt;</result>
<commentary xml:space="preserve">
Bernard City East
The eastern side of town is the flush with lush, manicured, and green lawns that surround large, tan houses. If you're not careful, you'll get lost amongst the culs-de-sac. There is a wide road leading west. There is a small road leading southeast to a swirling inter-dimensional portal.
You can see Work Main Entrance here.
&gt;</commentary>
<children><child nodeId="node-2290"></child>
</children>
</item>
<item nodeId="node-2290">
<command xml:space="preserve">enter work</command>
<result xml:space="preserve">A similar bouncer wearing the same clothes as the one from Party House shuffles you out of your work with a frown. "You don't work here any more."
This sends you into a downward spiral. You walk into a nearby liquor store and get throughly toasted. Eventually you wander through some inter-dimensional portal.
Resurrection Leawood Narthex Center
You are in a beautiful section of the narthex with some sort of swirling inter-dimensional portal at the northeast entrance.
It curves to the west and east. There is an exit to the north leading into the sanctuary. A swirling inter-dimensional portal stands before you to the northwest.
You can see Stone Water Feature of Narthex Center here.
&gt;</result>
<commentary xml:space="preserve">A similar bouncer wearing the same clothes as the one from Party House shuffles you out of your work with a frown. "You don't work here any more."
This sends you into a downward spiral. You walk into a nearby liquor store and get throughly toasted. Eventually you wander through some inter-dimensional portal.
Resurrection Leawood Narthex Center
You are in a beautiful section of the narthex with some sort of swirling inter-dimensional portal at the northeast entrance.
It curves to the west and east. There is an exit to the north leading into the sanctuary. A swirling inter-dimensional portal stands before you to the northwest.
You can see Stone Water Feature of Narthex Center here.
&gt;</commentary>
<children><child nodeId="node-2291"></child>
</children>
</item>
<item nodeId="node-2291">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Resurrection Leawood Sanctuary Lower Floor Center Corridor
The lower floor, center part, of the sanctuary opens up to seating all around.
There are paths leading toward the stage to the north and to the rest of the seating to the east and west. There is an exit to the south.
&gt;</result>
<commentary xml:space="preserve">
Resurrection Leawood Sanctuary Lower Floor Center Corridor
The lower floor, center part, of the sanctuary opens up to seating all around.
There are paths leading toward the stage to the north and to the rest of the seating to the east and west. There is an exit to the south.
&gt;</commentary>
<children><child nodeId="node-2292"></child>
</children>
</item>
<item nodeId="node-2292">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Resurrection Leawood Stage
Complete with podium, altar, and space for musicians and a choir in the back, the stage is where the ceremonies take place.
There are paths in all directions.
You can see a Baptismal Font and Altar Table here.
&gt;</result>
<commentary xml:space="preserve">
Resurrection Leawood Stage
Complete with podium, altar, and space for musicians and a choir in the back, the stage is where the ceremonies take place.
There are paths in all directions.
You can see a Baptismal Font and Altar Table here.
&gt;</commentary>
<children><child nodeId="node-2293"></child>
</children>
</item>
<item nodeId="node-2293">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Resurrection Leawood Stained Glass Window
A massive, multi-colored stained glass window featuring loads of Christian symbolism and meaning to the Church of the Resurrection. You feel awe-inspired and nearly want to pray several times as a consequence.
&gt;</result>
<commentary xml:space="preserve">
Resurrection Leawood Stained Glass Window
A massive, multi-colored stained glass window featuring loads of Christian symbolism and meaning to the Church of the Resurrection. You feel awe-inspired and nearly want to pray several times as a consequence.
&gt;</commentary>
<children><child nodeId="node-2294"></child>
</children>
</item>
<item nodeId="node-2294">
<command xml:space="preserve">pray</command>
<result xml:space="preserve">Whether you were compelled to do this or you just took it upon yourself, you decide to pray. You feel better for it regardless of whatever the compulsion is.
After some time, you decided to leave the stained glass window behind you. Weeks go by and you find another job, this time as a janitor. Despite barely getting by, you're much happier for it. One day, while hanging out in Bernard City North, you see her again: Barbara. You hadn't thought about her in ages. You know that there were other people here at one time. However, all you can see is Barbara in this moment
Bernard City North Bar &amp; Lounge
A dank place where one can wet their whistle with some adult style beverages. In the corner area are 2 pool tables.
You can see Barbara here.
&gt;</result>
<commentary xml:space="preserve">Whether you were compelled to do this or you just took it upon yourself, you decide to pray. You feel better for it regardless of whatever the compulsion is.
After some time, you decided to leave the stained glass window behind you. Weeks go by and you find another job, this time as a janitor. Despite barely getting by, you're much happier for it. One day, while hanging out in Bernard City North, you see her again: Barbara. You hadn't thought about her in ages. You know that there were other people here at one time. However, all you can see is Barbara in this moment
Bernard City North Bar &amp; Lounge
A dank place where one can wet their whistle with some adult style beverages. In the corner area are 2 pool tables.
You can see Barbara here.
&gt;</commentary>
<children><child nodeId="node-2295"></child>
</children>
</item>
<item nodeId="node-2295">
<command xml:space="preserve">talk to barbara</command>
<result xml:space="preserve">Well, hello there stranger. I see you're still alive and your gobliny self is doing well!
After much catching up, Barbara decides to leave. It was at this moment you only see the pool table to forget your past anxieties.
&gt;</result>
<commentary xml:space="preserve">Well, hello there stranger. I see you're still alive and your gobliny self is doing well!
After much catching up, Barbara decides to leave. It was at this moment you only see the pool table to forget your past anxieties.
&gt;</commentary>
<children><child nodeId="node-2296"></child>
</children>
</item>
<item nodeId="node-2296">
<command xml:space="preserve">use pool table</command>
<result xml:space="preserve">You play pool all through the night and early into the morning until the place closes. You leave the bar feeling better that you aren't with Barbara as that would have been a tumultuous relationship.
Your Apartment Main Bedroom
This untidy room with clothes and Legos strewn about the place is yours. What a pig!
You can see your Bed here.
&gt;</result>
<commentary xml:space="preserve">You play pool all through the night and early into the morning until the place closes. You leave the bar feeling better that you aren't with Barbara as that would have been a tumultuous relationship.
Your Apartment Main Bedroom
This untidy room with clothes and Legos strewn about the place is yours. What a pig!
You can see your Bed here.
&gt;</commentary>
<children><child nodeId="node-2297"></child>
</children>
</item>
<item nodeId="node-2297">
<command xml:space="preserve">enter bed</command>
<result xml:space="preserve">You fall fast asleep and wake up to your alarm going off.
&gt;</result>
<commentary xml:space="preserve">You fall fast asleep and wake up to your alarm going off.
&gt;</commentary>
<children><child nodeId="node-2298"></child>
</children>
</item>
<item nodeId="node-2298">
<command xml:space="preserve">n</command>
<result xml:space="preserve">(first getting off your Bed)
Your Apartment Hall
This wonderous and short hallway (complete with brown shag carpet and white walls) has 2-in-1 laundry set. There is a bathroom to the west, a bedroom to the south, and a second part to the east.
&gt;</result>
<commentary xml:space="preserve">(first getting off your Bed)
Your Apartment Hall
This wonderous and short hallway (complete with brown shag carpet and white walls) has 2-in-1 laundry set. There is a bathroom to the west, a bedroom to the south, and a second part to the east.
&gt;</commentary>
<children><child nodeId="node-2299"></child>
</children>
</item>
<item nodeId="node-2299">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Your Apartment Living Room
A tiny but open room with white walls that opens to the kitchen to the west, a hallway to the south, and sliding glass door leading out to a deck.
You can see your Apartment Door and your Apartment Sliding Glass Door here.
&gt;</result>
<commentary xml:space="preserve">
Your Apartment Living Room
A tiny but open room with white walls that opens to the kitchen to the west, a hallway to the south, and sliding glass door leading out to a deck.
You can see your Apartment Door and your Apartment Sliding Glass Door here.
&gt;</commentary>
<children><child nodeId="node-2300"></child>
</children>
</item>
<item nodeId="node-2300">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Bernard City West
The western side of Bernard City is calm and serene. Trees are scattered through out to give it a feeling of coolness. There is a series of streets that take you east towards the center of town. To the west is a house that is making a-hippin' and a-hoppin' and a-bippin' and a-boppin' sounds.
You can see your Apartment Door here.
&gt;</result>
<commentary xml:space="preserve">
Bernard City West
The western side of Bernard City is calm and serene. Trees are scattered through out to give it a feeling of coolness. There is a series of streets that take you east towards the center of town. To the west is a house that is making a-hippin' and a-hoppin' and a-bippin' and a-boppin' sounds.
You can see your Apartment Door here.
&gt;</commentary>
<children><child nodeId="node-2301"></child>
</children>
</item>
<item nodeId="node-2301">
<command xml:space="preserve">w</command>
<result xml:space="preserve">
Party House Entrance
The house entrance is pretty uneventful. There is a foyer to the south, a living room to the southwest, and a kitchen further southwest. All are connected in an open floor plan. Many plants are placed through out.
You can see Plants here.
&gt;</result>
<commentary xml:space="preserve">
Party House Entrance
The house entrance is pretty uneventful. There is a foyer to the south, a living room to the southwest, and a kitchen further southwest. All are connected in an open floor plan. Many plants are placed through out.
You can see Plants here.
&gt;</commentary>
<children><child nodeId="node-2302"></child>
</children>
</item>
<item nodeId="node-2302">
<command xml:space="preserve">sw</command>
<result xml:space="preserve">
Party House Living Room
The living room has a couch and two chairs with a rug on the floor. There are two towering windows with a fireplace nestled between them on the west side. There is a foyer to the east, a House Entrance to the northeast, a kitchen to the south, and beautiful carpeted stairs lead up and another leading down.
You can see Couch, Plants, Left Chair and Right Chair here.
&gt;</result>
<commentary xml:space="preserve">
Party House Living Room
The living room has a couch and two chairs with a rug on the floor. There are two towering windows with a fireplace nestled between them on the west side. There is a foyer to the east, a House Entrance to the northeast, a kitchen to the south, and beautiful carpeted stairs lead up and another leading down.
You can see Couch, Plants, Left Chair and Right Chair here.
&gt;</commentary>
<children><child nodeId="node-2303"></child>
</children>
</item>
<item nodeId="node-2303">
<command xml:space="preserve">s</command>
<result xml:space="preserve">
Party House Kitchen
An open floor plan kitchen that has an L-shaped marble counter top and a marble topped island in the middle. The living room is north and the mud room is to the east. It looks like a real carnival of shame.
You can see Party Horse here.
&gt;</result>
<commentary xml:space="preserve">
Party House Kitchen
An open floor plan kitchen that has an L-shaped marble counter top and a marble topped island in the middle. The living room is north and the mud room is to the east. It looks like a real carnival of shame.
You can see Party Horse here.
&gt;</commentary>
<children><child nodeId="node-2304"></child>
</children>
</item>
<item nodeId="node-2304">
<command xml:space="preserve">talk to party horse</command>
<result xml:space="preserve">Party Horse neighs and stomps a hoof in excitement of all party behaviors and actions.
&gt;</result>
<commentary xml:space="preserve">Party Horse neighs and stomps a hoof in excitement of all party behaviors and actions.
&gt;</commentary>
<children><child nodeId="node-2305"></child>
</children>
</item>
<item nodeId="node-2305">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Party House Living Room
The living room has a couch and two chairs with a rug on the floor. There are two towering windows with a fireplace nestled between them on the west side. There is a foyer to the east, a House Entrance to the northeast, a kitchen to the south, and beautiful carpeted stairs lead up and another leading down.
You can see Couch, Plants, Left Chair and Right Chair here.
&gt;</result>
<commentary xml:space="preserve">
Party House Living Room
The living room has a couch and two chairs with a rug on the floor. There are two towering windows with a fireplace nestled between them on the west side. There is a foyer to the east, a House Entrance to the northeast, a kitchen to the south, and beautiful carpeted stairs lead up and another leading down.
You can see Couch, Plants, Left Chair and Right Chair here.
&gt;</commentary>
<children><child nodeId="node-2306"></child>
</children>
</item>
<item nodeId="node-2306">
<command xml:space="preserve">d</command>
<result xml:space="preserve">
Party House Den
Everything is laid out perfectly, however cluttered it appears. There are a set of windows on the southwest side. There is a bathroom to the east and an office to the south. A carpeted staircase leads upstairs.
You can see fish tank (in which are A gold-colored goldfish, A gold-colored yet ugly goldfish, A spotted white goldfish, a silver angelfish and a bottom feeder), Mr Linendot and Magne-Tiles here.
&gt;</result>
<commentary xml:space="preserve">
Party House Den
Everything is laid out perfectly, however cluttered it appears. There are a set of windows on the southwest side. There is a bathroom to the east and an office to the south. A carpeted staircase leads upstairs.
You can see fish tank (in which are A gold-colored goldfish, A gold-colored yet ugly goldfish, A spotted white goldfish, a silver angelfish and a bottom feeder), Mr Linendot and Magne-Tiles here.
&gt;</commentary>
<children><child nodeId="node-2307"></child>
</children>
</item>
<item nodeId="node-2307">
<command xml:space="preserve">talk to linendot</command>
<result xml:space="preserve">Mr. Linendot looks at you and says "You know, I heard what happened to you. Stuff happens and, honestly, that's all you can do is accept that. One day, you're going to die and what will you have to answer for it? That you had a butte load of anxiety about a job and a lover? No, it'll be how you treated people and how you loved people for who they were. It's all the fun you had. That's really what matters in life. Maybe that's the answer to the riddle of steel: it's not the killing, but the loving. Cheer up, bucko! Now, go out there and be the best you that you can be!"
*** The End ***
Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last command?
&gt; </result>
<commentary xml:space="preserve">Mr. Linendot looks at you and says "You know, I heard what happened to you. Stuff happens and, honestly, that's all you can do is accept that. One day, you're going to die and what will you have to answer for it? That you had a butte load of anxiety about a job and a lover? No, it'll be how you treated people and how you loved people for who they were. It's all the fun you had. That's really what matters in life. Maybe that's the answer to the riddle of steel: it's not the killing, but the loving. Cheer up, bucko! Now, go out there and be the best you that you can be!"
*** The End ***
Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last command?
&gt; </commentary>
<annotation xml:space="preserve">***</annotation>
</item>
</Skein>