Update the cover image

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William Moore 2023-01-05 08:26:18 -06:00
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2 changed files with 25 additions and 7 deletions

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@ -22,9 +22,9 @@ Chapter 0 - The License
Chapter 1 - General Setup
The release number is 1.
The release number is 4.
The story headline is "An interactive fiction adaptation of the OpenCola recipe".
The story description is "An interactive fiction based on the recipe for OpenCola.".
The story description is "An interactive fiction based on the recipe for OpenCola. The source code may be found at https://codeberg.org/caranmegil/OpenCola. The cover art is courtesy of me trying out MidJourney as I'm not an artist.".
Release along with cover art, an interpreter, source text, and library card.
Include Basic Screen Effects by Emily Short.
@ -34,8 +34,8 @@ Foyer is a room. The description is "The Foyer is a clean and pristine with stai
Ingredients Room is a room. The description is "Inside this room, you can find the ingredients for the drink.".
Preparation Room is a room. The description is "[if unvisited]From everywhere you hear the wailing and gnashing of teeth of presumably the Soda Gnomes who are opposed to your production of OpenCola as it would make their jobs pointless.[otherwise]Inside this room, you can find how to prepare the drink.".
Ingredients Door is a door. It is north from the Foyer and south from the Ingredients Room. The description is "A stainless steel door with the words 'Ingredients Room' etched in big letters on the middle.".
Preparation Door is a door. It is south from the Foyer and north from the Preparation Room. The description is "A stainless steel door with the words 'Preparation Room' etched in big letters on the middle.".
Ingredients Door is a door. It is closed. It is north from the Foyer and south from the Ingredients Room. The description is "A stainless steel door with the words 'Ingredients Room' etched in big letters on the middle.".
Preparation Door is a door. It is closed. It is south from the Foyer and north from the Preparation Room. The description is "A stainless steel door with the words 'Preparation Room' etched in big letters on the middle.".
Chapter 3 - Actors
@ -122,11 +122,24 @@ command description
"slap (target)" "Slap the target viciously."
"poke (target)" "Poke a target."
"license" "Display the game license"
"source" "Display the URL for the source code"
"credits" "Display the credits for this game"
"talk to" "You will talk to someone for once in your life."
Table of Knight of Mixing Responses
Response
"When I purchased the oils, I specifically asked whether they were food grade or not. All persons said that they were, one person said she used them internally all the time.
[paragraph break]Neroli is a very expensive item, be prepared (US$48.52 for 5.00 ml).
[paragraph break]All others were a more reasonable price (US$2-9.30).
[paragraph break]Gum Arabic: It is very important that you get only food-grade Gum Arabic. There is also an art-grade, which is readily available at art supply stores - never use art-grade Gum Arabic! Art-grade Gum Arabic is toxic. It will make you ill. You'll be sad. We'll be sad."
"For the syrup, be careful and know what you're doing if you choose phosphoric acid!"
Chapter 6 - Actions
Understand "source" as sourcecode. Sourcecode is an action applying to nothing.
Carry out sourcecode:
say "You may find the source code at https://codeberg.org/caranmegil/OpenCola".
Understand "license" as license. License is an action applying to nothing.
Carry out license:
say "OpenCola soda is distributed under the terms of the General Public License (GPL), a copy of which is appended to
@ -165,7 +178,9 @@ Carry out talking when the noun is not a person:
say "You really want to talk to that?".
Carry out talking when the noun is the Knight of Mixing:
say "The knight bellows: 'Hahahaha! Welcome to OpenSoda. To the north is the ingredients room where parchments containing the ingredients are listed. To the south is the prepration room. Inside are plaques that tell you how to make the different parts of the elixir known as OpenSoda elixir!'"
say "The knight smiles and says 'Hahahaha! Welcome to OpenSoda. To the north is the ingredients room where parchments containing the ingredients are listed. To the south is the prepration room. Inside are plaques that tell you how to make the different parts of the elixir known as OpenSoda elixir!'";
let rr be a random number from 1 to number of rows in Table of Knight of Mixing Responses;
say "[paragraph break]The knight bellows: '[Response in row rr of Table of Knight of Mixing Responses]'".
Chapter 7 - The Game
@ -193,6 +208,9 @@ with all local laws.";
pause the game;
say "[bold type]Make sure the ingredients are food grade and able to be used internally.[roman type]".
Gnomes Taunted is a truth state that varies. Gnomes Taunted is false.
Every turn:
if 7X Examined is true and Syrup Examined is true and Drink Examined is true:
say "You hear a shrill voice say 'Good luck getting the ingredients that are 100% made of the components. We Soda Gnomes will rule the day forever!'".
if 7X Examined is true and Syrup Examined is true and Drink Examined is true and Gnomes Taunted is false:
say "You hear a shrill voice say 'Good luck getting the ingredients that are 100% made of the components. We Soda Gnomes will rule the day forever!'";
now Gnomes Taunted is true.

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