butteredtoast5/butteredtoast5.inform/Skein.skein

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<?xml version="1.0"?>
<Skein rootNode="node-1002">
<generator>Inform Mac Client (Inform version 1.82/6.41/10.1.2)</generator>
<item nodeId="node-1002">
<command xml:space="preserve">butteredtoast5</command>
<result xml:space="preserve">
Inside the small metropolis that is Kansas City, there lives an Internet troll. Not any ordinary troll living under nasty bridges and eating goats and wayward children. But an Internet one and that meant annoyance. His name is Billy Davis and he claims to be part actor, part musician, and part philosopher.
What is it like during a week in the life of Billy Davis? Is it glitz and glamour? Not even in the slightest!
Buttered Toast, the Billy Davis Island Adventure
An Interactive Fiction by the Artificers
Release 1 / Serial number 230601 / Inform 7 v10.1.2 / D
St. Murray's Pub
A dank, but faux, dive bar has a sparse amount of patrons. The walls are black wood panels. The floor is concrete. Along the wall nearest the entrance is the bar with its dark wood construction.
You can see Bartender and ye flask here.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1459"></child>
</children>
</item>
<item nodeId="node-1459">
<command xml:space="preserve">license</command>
<result xml:space="preserve">Copyright (C) 2023 William R. Moore
This work is licensed under the Creative Commons BY-NC-SA 4.0 License. To view a copy of the license, visit https://rezrov.xyz/caranmegil/butteredtoast5/.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1003"></child>
</children>
</item>
<item nodeId="node-1003">
<command xml:space="preserve">philosophize</command>
<result xml:space="preserve">His day starts with him writing what he considers philosophy. Once he sent his writings to the pre-eminent philosopher of the day, a Mr. John Hughes. After consuming one too many adult beverages one night, Mr. Hughes read Billy's works for a good laugh. Hughes went through each page like they were kindling and his eyes were fire. By the end, Hughes writes "The world is sometimes challenged by individuals and their thinking. The writings of Billy Davis not only challenge your world views of the rights of man, they draw to light exactly what those rights are and why they were given to Billy Davis" deranged mind." Billy wrote Hughes a thank you letter for his praise.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1004"></child>
</children>
</item>
<item nodeId="node-1004">
<command xml:space="preserve">sing</command>
<result xml:space="preserve">He also performs music, which is certainly the cacodaemonical sounds from the elder gods. He made an eponymous music album called "Billy Davis Knows the Blues". Critics still are utterly flummoxed how someone can confuse the musical style of blues with synth-pop.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1005"></child>
</children>
</item>
<item nodeId="node-1005">
<command xml:space="preserve">act</command>
<result xml:space="preserve">He acts on stage. The crew and cast would rather he didn't. Many of his cast members draw comparisons between Billy Davis and the phrase "man child" in his personality, stage presence, and acting abilities.
This guy is going embark on a wild tale unlike any he ever tells before. However, he needs a drink first because that's where all good adventures begin.
At that moment, the most beautiful and ravashing woman walks into the bar.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1006"></child>
</children>
</item>
<item nodeId="node-1006">
<command xml:space="preserve">l</command>
<result xml:space="preserve">St. Murray's Pub
A dank, but faux, dive bar has a sparse amount of patrons. The walls are black wood panels. The floor is concrete. Along the wall nearest the entrance is the bar with its dark wood construction.
You can see Mysterious Woman, Bartender and ye flask here.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1007"></child>
</children>
</item>
<item nodeId="node-1007">
<command xml:space="preserve">x woman</command>
<result xml:space="preserve">A most beautiful woman with dark, ruddy hair. You have the urge to keep striking up a conversation with her.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1008"></child>
</children>
</item>
<item nodeId="node-1008">
<command xml:space="preserve">x bartender</command>
<result xml:space="preserve">A rough and tumble man with hair like the Quaker Oats Man.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1009"></child>
</children>
</item>
<item nodeId="node-1009">
<command xml:space="preserve">talk to bartender</command>
<result xml:space="preserve">"I hope you know your money isn't good here, Billy Davis," growls the bartender.
"What? Of course, it is! I'm most certainly on the $100 bill," replies Billy Davis with a hurt tone in his voice.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1010"></child>
</children>
</item>
<item nodeId="node-1010">
<command xml:space="preserve">get ye flask</command>
<result xml:space="preserve">You can't get ye flask.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1011"></child>
</children>
</item>
<item nodeId="node-1011">
<command xml:space="preserve">talk to woman</command>
<result xml:space="preserve">"Hey, baby! What yo name is? I've forgotten mine," he says with glowing pride.
"Barbara. And aren't you someone interesting and yet strangely familiar."
"It's me! Billy Davis. The famous blues musician."
She laughs and laughs, possibly because she knows his synth-pop themed "blues" album that is still available on all your unpopular streaming platforms of today. This gets them going for the night.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1012"></child>
</children>
</item>
<item nodeId="node-1012">
<command xml:space="preserve">talk to woman</command>
<result xml:space="preserve">At one point in the evening, Billy Davis used his fullest flirting potential.
He smiles at her and says "So, I'm scouting out locations for a new movie that I'm making. You'd love it!"
"Oh?"
"It's about a bunch of scientists that decided to resurrect dinosaurs using DNA found inside of a prehistoric mosquito trapped in amber. These scientist take the dinosaurs to an island and call it Triassic Island! But things go awry when -"
"This sounds a lot like Jurrasic Park."
"It's different. Trust me. Spielberg used real dinos for his movie. They ran amok and ate people. It was a real mess. I'll be using animatronics."
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1013"></child>
</children>
</item>
<item nodeId="node-1013">
<command xml:space="preserve">talk to woman</command>
<result xml:space="preserve">The night continues on and they talk well up to closing time for the bar. He orders her one last drink to which the bartender scoffs, but pours anyways.
Minutes later, he and the woman are walking out of St. Murray's Pub hand in hand because it really does turn out that the money from Billy Davis isn't good at the bar. Incidentally, St. Murray's thinks her money is good. They round the corner when Billy Davis felt a smack at the back of his head. This is the last thing he remembers for a while.
Island Cove
A wonderous island cove where multi-colored, tropical fish swim near the surface of the water in search of food and the water is a wonderous shade of sea green. Disgusting! The forbidding sea is to the west.
Waking up from a horrendous nightmare of which he cannot place, Billy Davis looks around to see where he is now. When he last remembered being conscious, it is outside St. Murray's Pub. Instead of that familiar location, it is a luscious island! His head hurt. It hurt like a million Lars Ulrichs simultaneously used his head as their personal drums. It might have been the whiskey he drank. It might have been something else. At any rate, he is lost. He is lost on an island and he knew not where on Earth he is.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1014"></child>
</children>
</item>
<item nodeId="node-1014">
<command xml:space="preserve">x me</command>
<result xml:space="preserve">Billy does a quick check. All his parts and pieces are in tact, including his nose. He looks inside his pockets, which he vigorously rifles through. Nothing of value outside pocket lint and a scrap of paper containing the words "SPLORK XYZZY".
"Splork this," he exclaims, "I've been wallet-napped!"
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1486"></child>
</children>
</item>
<item nodeId="node-1486">
<command xml:space="preserve">i</command>
<result xml:space="preserve">You are carrying:
Cryptic paper
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1487"></child>
</children>
</item>
<item nodeId="node-1487">
<command xml:space="preserve">x paper</command>
<result xml:space="preserve">A yellowed scrap of paper with the words "SPLORK XYZZY" scribbled on it.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1598"></child>
<child nodeId="node-1534"></child>
</children>
</item>
<item nodeId="node-1534">
<command xml:space="preserve">w</command>
<result xml:space="preserve">
Sea
The warm water laps against your body.
You go further into the sea. Unfortunately, you've gone too far and the shoreline is nowhere in sight. After some time, you realiize that your limbs are starting to give. After more time, your limbs give and you sink deeper into the gluttonous sea!
*** The End ***
Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last command?
&gt; </result>
<commentary xml:space="preserve"></commentary>
</item>
<item nodeId="node-1598">
<command xml:space="preserve">e</command>
<result xml:space="preserve">
Island Pool
Deciding to do something about his situation, Billy Davis set out to explore this paradise-like Hell in which he finds himself. Several tortuous hours through lush trees and dry, prickly brambles that tore his clothes and skin revealed at the other side of this forest is a large pool of water. And bathing in it are several monkeys and an elephant.
You can see troop of monkeys and elephant here.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1687"></child>
<child nodeId="node-1616"></child>
<child nodeId="node-1652"></child>
</children>
</item>
<item nodeId="node-1652">
<command xml:space="preserve">x troop</command>
<result xml:space="preserve">A troop (or barrel if you prefer) of varying colors of monkeys are near you. They're just chittering away doing monkey business.
"Oh! Sweet! I can ride that elephant and train those monkeys to do my bidding," he shouted with supreme excitement.
It is then he day dreams about how life on this island would be if he bends that barrel to his very will!
It starts with the beginning of any given day. First, Billy wakes up in his hammock sewn from sturdy vines. Yawning, a helpful monkey would scamper up with a hot cup of what is presumably island coffee, which could be made from coffee beans or something entirely different, he has no idea what it really is. All he knows is that it is good, strong, and wakes him up. Next, he exits his hut to be presented with the assemblage of his troop for inspection. With intense pride, he examines each monkey for any stolen items out his hut. In this dream, a monkey has his pocket watch. So, in proper fashion, he has the monkey executed.
Billy wakes up from this dream laughing meniacally, but soon discovers that his loud noises had startled the monkeys who left while he dreamed.
&gt;</result>
<commentary xml:space="preserve"></commentary>
</item>
<item nodeId="node-1616">
<command xml:space="preserve">x monkey</command>
<result xml:space="preserve">A troop (or barrel if you prefer) of varying colors of monkeys are near you. They're just chittering away doing monkey business.
"Oh! Sweet! I can ride that elephant and train those monkeys to do my bidding," he shouted with supreme excitement.
It is then he day dreams about how life on this island would be if he bends that barrel to his very will!
It starts with the beginning of any given day. First, Billy wakes up in his hammock sewn from sturdy vines. Yawning, a helpful monkey would scamper up with a hot cup of what is presumably island coffee, which could be made from coffee beans or something entirely different, he has no idea what it really is. All he knows is that it is good, strong, and wakes him up. Next, he exits his hut to be presented with the assemblage of his troop for inspection. With intense pride, he examines each monkey for any stolen items out his hut. In this dream, a monkey has his pocket watch. So, in proper fashion, he has the monkey executed.
Billy wakes up from this dream laughing meniacally, but soon discovers that his loud noises had startled the monkeys who left while he dreamed.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1856"></child>
</children>
</item>
<item nodeId="node-1856">
<command xml:space="preserve">x elephant</command>
<result xml:space="preserve">A large, grey elephant is bathing and playing in the pool of water.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1617"></child>
</children>
</item>
<item nodeId="node-1617">
<command xml:space="preserve">l</command>
<result xml:space="preserve">Island Pool
A large pool of water is before you.
You can see elephant here.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1775"></child>
</children>
</item>
<item nodeId="node-1775">
<command xml:space="preserve">ride elephant</command>
<result xml:space="preserve">Billy Davis says "Well, Mr. or Mrs. Elephant! I don't really know which you are - oh looks like a girl - I'm gonna ride you through this here forest and get the hecka outta here!"
On the first attempt at riding, the elephant just sprayed him with water.
He wipes the water off his face and shakes his fist at her saying "Oh! A wise-gal, eh?"
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1795"></child>
</children>
</item>
<item nodeId="node-1795">
<command xml:space="preserve">ride elephant</command>
<result xml:space="preserve">On the second attempt, the elephant uses her trunk to drag him under the water and lets him go to drown in peace.
He thought, "If only I hadn't spent all those summers at the pool checking out women and had just spent them learning to swim! Maybe, I have a chance. If only I can be a frog!"
And try as he might, he is not able to transform himself into a frog as that's just a ridiculous concept for a human. I mean, seriously, can a frog be a human or a human be a frog. All these existential thoughts never cross the mind of Billy Davis because he is using all of his wits, of which there are little available, even in reserve, focusing on getting out of this situation. As he sinks, the elephant takes pity on him and she drags him out of the water.
"Whew!", sighed Billy, "I was almost a goner! Thank you, man's best friend!" And he gently pats the elephant on her hide.
At that moment, the elephant gets startled, leaves the pool towards the east in a mighty rush, and leaves Billy Davis in the warm loneliness of the island.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1899"></child>
<child nodeId="node-2026"></child>
</children>
</item>
<item nodeId="node-2026">
<command xml:space="preserve">n</command>
<result xml:space="preserve">You can't go that way.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2027"></child>
</children>
</item>
<item nodeId="node-2027">
<command xml:space="preserve">e</command>
<result xml:space="preserve">
Island Wilderness
Feeling absolutely dejected at the loss of the potential ride and source of companionship, if it is possible with a pachyderm, Billy sets off through the wilderness once more. Instead, he chooses to wander from the pool towards where the elephant went. His rationale is that he can probaby catch up or be lead to more elephants, which means he can satisfy another issue: his growing hunger. Again, he searches his pockets as if there is something different in them than earlier in the day. Again, he only finds the scrap of paper with the words "SPLORK XYZZY" scrawled across it. The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2028"></child>
</children>
</item>
<item nodeId="node-2028">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Island Wilderness
The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2029"></child>
</children>
</item>
<item nodeId="node-2029">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Island Wilderness
The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2030"></child>
</children>
</item>
<item nodeId="node-2030">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Island Wilderness
The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2031"></child>
</children>
</item>
<item nodeId="node-2031">
<command xml:space="preserve">n</command>
<result xml:space="preserve">You can't go that way.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2032"></child>
</children>
</item>
<item nodeId="node-2032">
<command xml:space="preserve">e</command>
<result xml:space="preserve">You can't go that way.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2033"></child>
</children>
</item>
<item nodeId="node-2033">
<command xml:space="preserve">s</command>
<result xml:space="preserve">
Island Wilderness
The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2034"></child>
</children>
</item>
<item nodeId="node-2034">
<command xml:space="preserve">e</command>
<result xml:space="preserve">
Island Wilderness
The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2035"></child>
</children>
</item>
<item nodeId="node-2035">
<command xml:space="preserve">s</command>
<result xml:space="preserve">You can't go that way.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2036"></child>
</children>
</item>
<item nodeId="node-2036">
<command xml:space="preserve">w</command>
<result xml:space="preserve">
Island Wilderness
The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2037"></child>
</children>
</item>
<item nodeId="node-2037">
<command xml:space="preserve">s</command>
<result xml:space="preserve">
Island Wilderness
The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2038"></child>
</children>
</item>
<item nodeId="node-2038">
<command xml:space="preserve">s</command>
<result xml:space="preserve">
Island Wilderness
It is a lush wilderness inside the island. The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2039"></child>
</children>
</item>
<item nodeId="node-2039">
<command xml:space="preserve">e</command>
<result xml:space="preserve">
Island Wilderness
With a great sigh, Billy plunges on through the less brambly forest but ever increasing in muginess. After some time, it is getting dire. The world is hazy with water vapor. He wishes that he somehow got water from that pool where the animals did their bathing and playing. That water has to be potable, he figured, because a monkey will not play in foul water. The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2040"></child>
</children>
</item>
<item nodeId="node-2040">
<command xml:space="preserve">e</command>
<result xml:space="preserve">
Clearing
Finally, a clearing is reached! Billy Davis sees before him a huge, grassy valley with a river running through it. Success! Water. Rushing down the hillside, he reaches the stream and takes several satisfying gulps of cool water.
"That really hits the spot! Now, if only there's some way I can put all this into a container!"
At that moment, he hears the sound of several feet splashing loudly and human voices chanting in a strange tongue.
&gt;</result>
<commentary xml:space="preserve"></commentary>
</item>
<item nodeId="node-1899">
<command xml:space="preserve">e</command>
<result xml:space="preserve">
Island Wilderness
Feeling absolutely dejected at the loss of the potential ride and source of companionship, if it is possible with a pachyderm, Billy sets off through the wilderness once more. Instead, he chooses to wander from the pool towards where the elephant went. His rationale is that he can probaby catch up or be lead to more elephants, which means he can satisfy another issue: his growing hunger. Again, he searches his pockets as if there is something different in them than earlier in the day. Again, he only finds the scrap of paper with the words "SPLORK XYZZY" scrawled across it. The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1925"></child>
</children>
</item>
<item nodeId="node-1925">
<command xml:space="preserve">l</command>
<result xml:space="preserve">Island Wilderness
It is a lush wilderness inside the island. The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1950"></child>
</children>
</item>
<item nodeId="node-1950">
<command xml:space="preserve">x paper</command>
<result xml:space="preserve">"By, Crom!", Billy professes, "this note has to mean something. But what? But how? But where?"
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1976"></child>
</children>
</item>
<item nodeId="node-1976">
<command xml:space="preserve">e</command>
<result xml:space="preserve">
Island Wilderness
With a great sigh, Billy plunges on through the less brambly forest but ever increasing in muginess. After some time, it is getting dire. The world is hazy with water vapor. He wishes that he somehow got water from that pool where the animals did their bathing and playing. That water has to be potable, he figured, because a monkey will not play in foul water. The wilderness extends everywhere around you.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-1977"></child>
</children>
</item>
<item nodeId="node-1977">
<command xml:space="preserve">e</command>
<result xml:space="preserve">
Clearing
Finally, a clearing is reached! Billy Davis sees before him a huge, grassy valley with a river running through it. Success! Water. Rushing down the hillside, he reaches the stream and takes several satisfying gulps of cool water.
"That really hits the spot! Now, if only there's some way I can put all this into a container!"
At that moment, he hears the sound of several feet splashing loudly and human voices chanting in a strange tongue.
As sounds of splashing feet are louder, Billy prepares himself for the worst, which in his mind's eye was tax collectors. Louder and louder comes the splashing. Ever closer it seems.
Suddenly, a small group of people breaks into the clearing. They look at each other, point at Billy, and speak in a language. Somehow feeling emboldened by this, Billy Davis approaches the people.
He smiles and shouts loudly "Me Billy Davis! Me come in peace!"
"Hey, man!", a woman speaks up, "It's correctly said as "I'm Billy Davis and I come in peace!" It's no problem to us, but do you need some instruction on the basics of English? If so, we'd gladly oblige!"
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2212"></child>
</children>
</item>
<item nodeId="node-2212">
<command xml:space="preserve">x island woman</command>
<result xml:space="preserve">She is a dusky woman with a single, long, colorful cloth wrapping her entire body in a sort of dress. She is quite attractive. So attractive that, based entirely on looks alone, you are enthralled and want to chat her up.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2155"></child>
</children>
</item>
<item nodeId="node-2155">
<command xml:space="preserve">talk to island woman</command>
<result xml:space="preserve">Billy Davis frowns. "I don't need any instruction! Where am I? I woke up here after being in the United States!"
"Oh.", she replies, "You're on the island of Lanikai! As you can see, we have beautiful everything. According to legend we have a -"
"Yeah, yeah, I don't need your life story."
"But you don't understand. The gods made this place in their image and -"
"I said, I don't need it," growls Billy!
"Well, how can the people of Lanikai assist you? We are a humble people and of humble means."
"I'm hungry and I could go for a cheeseburger, some fries, and a malt! You know, the basics of every hungry person."
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2269"></child>
</children>
</item>
<item nodeId="node-2269">
<command xml:space="preserve">talk to island woman</command>
<result xml:space="preserve">She looks confused and says "We do not know what a cheeseburger, some fries, and a malt are. We do have something special for visitors in the form of boars with fresh fruit. Would you be interested in that? We can certainly help with your hunger needs in that respect."
"Yuck!", he replies, "Fresh fruit! I guess, I'm hungry for anything right now."
Island Village Grounds
A moderate sized village that blends in well with the surrounding flora. So much so that it seems to be a part of it and not a mastery of nature.
You can see Island woman here.
The people of Lanikai lead Billy up the stream through more lush forest. Billy Davis saw several plants that he has never seen before. There are short plants with broad leaves that seemed bigger than his head. There are tall trees that go high into the mists of the sky. Furthermore, there are different kinds of lizards, snakes, and frogs of different colors and sizes.
"Do not touch the frogs. They are deadly," one villager warns Billy, "And don't even think about licking them. Not only is it unsanitary, but their poison causes strange dreams if you're lucky."
"Lucky, eh?", he asks.
After some time, which seems mostly irrelevant to anyone that is on the island of Lanikai, the group reaches a moderate sized village that blends in well with the surrounding flora. So much so that it seems to be a part of it and not a mastery of nature.
"The people of Lanikai follow the traditions set forth by the gods and respect nature. We listen to the trees and the other plants. We are one with them and do not seek ownership of them. That is why our village, while decent in size, does not destroy nature to live with it. My name is Maili, by the way., says the woman who originally spoke with Billy Davis.
"And is that why you all live in tree houses like grown children?", asks Billy.
The villagers come out of their tree huts and any huts on the ground to welcome their fellows back and to see this newcomer to their humble residence. Once all events are relayed, including the finding of many fresh fruits for the village to sustain itself, an individual who Billy presumes is the mayor of the village walks up.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2270"></child>
</children>
</item>
<item nodeId="node-2270">
<command xml:space="preserve">l</command>
<result xml:space="preserve">Island Village Grounds
A moderate sized village that blends in well with the surrounding flora. So much so that it seems to be a part of it and not a mastery of nature.
You can see Mayor and Maili here.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2391"></child>
</children>
</item>
<item nodeId="node-2391">
<command xml:space="preserve">x mayor</command>
<result xml:space="preserve">He is a heavy-set older man wearing no shirt and a single, long, red cloth wrapped around his waist and down below his shins.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2392"></child>
</children>
</item>
<item nodeId="node-2392">
<command xml:space="preserve">x maili</command>
<result xml:space="preserve">She is a dusky woman with a single, long, colorful cloth wrapping her entire body in a sort of dress. She is quite attractive. So attractive that, based entirely on looks alone, you are enthralled and want to chat her up.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2393"></child>
</children>
</item>
<item nodeId="node-2393">
<command xml:space="preserve">talk to mayor</command>
<result xml:space="preserve">"Welcome! I see that you speak English, too! We learned ours many, many years ago through trade with the various other islands. I'm going to assume that you want to get home. Well, we can accommodate that! But first! A feast of boar and fresh fruits, the latter of which I hear you favor," the mayor says.
The mayor leads Billy towards a rope that is woven from sturdy branches with several of them forming a seat. A few of these line one side of the village. A villager runs up, at that moment, sits in the vine seat, and continuously pulls on a vine, causing the seat to ascend to the upper levels of the village that are nestled within the trees.
The mayor cheerfully says, "As you can see, we have no need of stairs or your so-called modern American innovations."
Absentmindedly, Billy looks at the village and says "I see".
"Well!", the mayor smiles, "with that, you've seen our happy and humble village. I don't know why my citizens brought you here, but, given your disheveled appearance and pungent odors that seem to permeate your entire being, they must have taken pity on you." Quickly, the mayor glances around and asks "What can we do to expedite your egress from our village?"
"Beh!?", says Billy.
"How can we get you out of here?", asks the mayor.
"Oh? OH! Gimme food and water and direct me to the way off this place, and I'll get outta your hairs."
And with the simple wave of his hand, the mayor directs his villagers to make all necessary preparations for them to be rid of Billy Davis. First, they gather water inside two waterskins. Next, they pack enough food to last a regular person three days. Finally, the villagers add all of these items and some camping supplies to a bag. All of these items are light enough even for Billy to carry over his shoulder.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2708"></child>
<child nodeId="node-2427"></child>
</children>
</item>
<item nodeId="node-2427">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Forest_1
A thick island forest with many toads sitting around.
You can see Island toad here.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2569"></child>
<child nodeId="node-2498"></child>
</children>
</item>
<item nodeId="node-2498">
<command xml:space="preserve">x toad</command>
<result xml:space="preserve">A colorful toad just minding its own business.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2462"></child>
</children>
</item>
<item nodeId="node-2462">
<command xml:space="preserve">lick toad</command>
<result xml:space="preserve">You lick Island toad. Suddenly, the entirety of the universe expands before you in an instant immediately followed by many pretty colors. You may have seen the face of God. You may not have. In any case, you start to froth at the mouth and collapse into a heap of death.
*** The End ***
Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last command?
&gt; </result>
<commentary xml:space="preserve"></commentary>
</item>
<item nodeId="node-2569">
<command xml:space="preserve">ne</command>
<result xml:space="preserve">
Nearby Island Village
A small village that contains, of all things, an airport befitting a single engine plane.
Billy talks to a few villagers and explains his situation loudly and slowly. The villagers are disgusted by his behavior and odor, so they direct him to the pilot, who has the same sentiments. Begrudgingly, the pilot agrees to fly Billy to the nearest major airport just to get him off the island. After many days in the airport and begging for a flight back to the United States, Billy Davis eventually touches down in MCI airport and spends the rest of his useless days drinking at St. Murray's Pub.
*** The End ***
Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last command?
&gt; </result>
<commentary xml:space="preserve"></commentary>
</item>
<item nodeId="node-2708">
<command xml:space="preserve">e</command>
<result xml:space="preserve">
Mining Camp
So, Billy sets forth in an eastward direction because he has no sense of direction. After a day, his food and water has run out mostly due to Billy being a glutton. He finds no sign of any airport. Instead, he comes across a camp with men milling about.
"Ah! This must be the town. All I need to do is find the airport!", he says.
He scans the area. This is a camp full of tents with people moving around it. Near the rear of the camp is a deep pit where men and women labor inside. There is no easy way to put it. Billy Davis was lost yet again as there was no airport to be found.
"So, I seem to have found myself in another fine mess," he says, "But I'm sure I can talk my way out of it."
Deciding that no time was like the present to make a presence, he struts on into the village with a beaming smile that would make even the loosest of persons shudder.
"Excuse me," he says, "but have you seen any nearby airports? I'm hungry and thirsty and I seem to have lost my way!"
It was at this moment that the woman from St. Murray's Pub slowly walks out of a nearby tent.
Billy Davis is shocked. He sees the woman that paid for his drinks some time ago and of whom he still thinks is the right match for him. He fumbles in his pocket and touches the scrap of paper. The one that has the words "SPLORK XYZZY" scrawled upon them in a handwriting that Billy Davis is almost entirely sure is not his own.
"So, we meet again, Herr Davis," says the woman from the pub, "My name is Marlene. However, knowing this is not important to you really any more. You see, you're going to be working for me. And by working, I mean doing labor for free."
"Free?" asks Billy. "I don't even know the meaning of free labor unless it's someone giving me the labor for free," he weakly says.
Marlene snaps some fingers. It was at this moment two burly men come out of the tent that she vacated previously. Once at her side, she points to Billy Davis and then points at the pit at the back of the camp. The men grab Billy and drag him kicking and screaming towards the pit.
Mining Pit
Once inside the pit, he realizes he is doomed! He picks up a shovel and starts digging holes around the pit. A man walks up with a whip while the holes are dug and uses it on Billy. This rightfully gets Billy's attention. The man with the whip points at Billy, points at the shovel, and gestures at a cave inside the pit.
"Fine, fine, fine! I got you", he says, "I'll go into that dank cave and dig some holes there, too." The mining pit is gross. It's dirty in parts and muddy in others. It smells like sweat and despair. There is a dank smelling cave on the north side.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2743"></child>
</children>
</item>
<item nodeId="node-2743">
<command xml:space="preserve">n</command>
<result xml:space="preserve">
Dank cave
Shovel in hand, Billy walks inside the cave. It's poorly lit, but the lighting is enough to do work. There are several men and women here carving their way into the living rock with shovels and picks. Weeks go by before Billy Davis is aware that he and the crew have made headway inside the cave. A few more weeks go by and they strike something metallic!
Quickly they remove some more dirt and see something golden and shiney. After removing more dirt, they notice that it is a large slab of gold inlaid with jewels and etchings in the shape of animals, some of which are familiar to Billy Davis as he has seen them on his adventure. A few hours of careful rock and dirt removal has revealed the that this gold slab is no slab at all. Instead it is a tall door of sorts inside the cave wall.
A few workers inside the cave mutter to themselves while making gestures at the door. One person gets close to the golden door, runs her fingers along the etchings, stops on a panther shaped figure, shrieks, and runs back amongst the other workers to proceed muttering in their language with apparent anxiety. Another worker boldly approaches the door, pick axe in hand, and strikes the door with the pick axe. After a few moments of only silence from both the workers and the cave, a lightning bolt shoots the attacking worker dead on his feet. His body crumples onto the ground in a lifeless heap.
When all these events conclude, the workers, including Billy Davis, run out of the cave screaming, where they are met by the man with the whip. Frantically, they tell the man with the whip in their language something, presumably what went on in the cave. The man with the whip slams his hat on the ground and runs off towards the camp. Several minutes later, Marlene, the two burly men, a previously unencountered man approach, and the man with the whip in the lead.
"So, you found something," asks Marelene.
"Yeah, a big shiny piece of metal that kills people. Sounds like it was made for you and me," replies Billy Davis.
"Shut up. Take me there."
It is with this command that all the miners, Billy Davis, Marlene, the two burly men, the new, unencountered man, and the man with the whip went into the depths of the cave. Once they reached the golden door, the new man leans forward and pulls out his glasses from a shirt pocket.
"By speaking the ancient traveling phrase, the chosen one will be transported into the golden realm," he says.
Marlene scowls and says, "What ancient phrase?"
"Ancient traveling phrase. It does say further that the ancient traveling phrase is also referenced by musicians of the "Great White North"", replies the new man.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2779"></child>
</children>
</item>
<item nodeId="node-2779">
<command xml:space="preserve">x paper</command>
<result xml:space="preserve">Billy Davis reaches into his pocket and retrieves the scrap of paper with the words written on it saying "SPLORK XYZZY".
"Splork this," he exclaims, "XYZZY".
It was at this moment that a bright, red light surrounds him. He feels an extreme warmth and disappears in a red fire. The golden door immediately opens, draws the flames inside, and closes.
When the flames die down, Billy Davis finds himself in a dark room with an altar that has eerie, green fire on top. Behind the altar is a golden throne. Seated on the golden throne is a demon of grotesque shapes and proportions.
"Greetings, Billy Davis", it says with a wide, sharp-toothed grin, "I wondered when you would get here because it was fortold that we would meet. All the events that have transpired recently were my attempts to draw you here. You see, I admire your musical trolling and wish to create a - partnership if you will."
Hell
You're in an excessively warm place that is arid. There are random flames in spots. It reminds you of Texas. In front of you is a golden throne with a demon seated upon it.
You can see Golden throne (on which is Demon) and Altar here.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2780"></child>
</children>
</item>
<item nodeId="node-2780">
<command xml:space="preserve">x demon</command>
<result xml:space="preserve">Your typical demon with a wide, toothy mouth.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2818"></child>
</children>
</item>
<item nodeId="node-2818">
<command xml:space="preserve">talk to demon</command>
<result xml:space="preserve">"Blah, blah, blah", says Billy.
"I can give you wealth."
"How much?"
"Unmeasurable wealth."
"No such thing! I want money."
"$10 billion and 3 tons of diamonds", asks the demon as it closes its eyes and rubs the bridge of its nose.
"No, I want to be rich", exclaims Billy Davis.
"Isn't that rich", asks the demon.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2819"></child>
</children>
</item>
<item nodeId="node-2819">
<command xml:space="preserve">talk to demon</command>
<result xml:space="preserve">"Yeah, maybe to a poor person."
It was at this point that the demon stops rubbing the bridge of its nose and proceeds to rub what might be considere the temples of its head.
"Last I checked, you were in debt for thousands."
Billy Davis looks around the dark room and lets out a nervous laugh.
The demon looks around and says, "Servant! I need some Hell branded ibuprofen."
A wretched looking black thing limps into the room and replies "But, master. There is no such thing."
"Enough", shouts the demon, "I would rather bathe in holy water than continue talking to this nincompoop!"
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2820"></child>
</children>
</item>
<item nodeId="node-2820">
<command xml:space="preserve">talk to demon</command>
<result xml:space="preserve">"Hey, you piece of shit", Billy shouts back to the demon, "I am not the one who is a piece of poop."
"No, you are a fool and a waste of space. I cannot decide if you are trolling me or you are just that dumb."
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2821"></child>
</children>
</item>
<item nodeId="node-2821">
<command xml:space="preserve">talk to demon</command>
<result xml:space="preserve">"I may be dumb, but at least I have servants that listen to me. Besides, if I'm poor, how come governments come to me about loans?", he replies.
"They come to you about loans because you owe them money. Also, my servants do listen to me. Watch! Servant! Bring me my scepter"
It was with that command that the horrific being that is the demonic servant leaves into the bitter darkness. Time passes and the only sounds they hear are the sounds of the green flame on the altar.
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2822"></child>
</children>
</item>
<item nodeId="node-2822">
<command xml:space="preserve">talk to demon</command>
<result xml:space="preserve">"I'm the star of an interactive fiction, you know", says Billy.
The demon glares at Billy Davis with red, glowing eyes, yet says nothing.
Eventually, the servant returns with a black metallic scepter with a black diamond on the end.
"Now, we'll see who is the one who trolls who. I hereby banish you back to the mortal realm. However, I will send you not to where you came to me from. Instead, I will return you to Saint Murray's Pub. It is there that you'll realize what true hell you're finding yourself in."
The demon siezes the scepter from the servant, points the diamond end at Billy Davis, and fires a beam of blue energy at him.
Billy Davis blacks out.
St. Murray's Pub
A dank, but faux, dive bar has a sparse amount of patrons. The walls are black wood panels. The floor is concrete. Along the wall nearest the entrance is the bar with its dark wood construction.
You can see Bartender and ye flask here.
Months later, Billy Davis is back at St. Murray's Pub.
"So, that's how I beat a demon in a battle of wits. You could say that I'm the smartest person in the world, but that would be a stretch. The reality is that I'm a demon slayer. And this is why I'm the best around and nothing's gonna take me down", he says.
"I don't get you, Billy Davis. You come in here. You order up a bunch of drinks. You hit on the women. And fail. You try to act macho to all the men and feel their wrath. And then you tell me your life story when I ask you to pay your damn bar tab", the bartender says.
Billy Davis sighs and stands up. He says, "it's always about money with you isn't it?"
"Yes. Especially when your tab is nearly $2000 after all the mess you created by failing to attract women and starting fights you had no business starting with men."
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2823"></child>
</children>
</item>
<item nodeId="node-2823">
<command xml:space="preserve">i</command>
<result xml:space="preserve">You are carrying:
Cryptic paper
&gt;</result>
<commentary xml:space="preserve"></commentary>
<children><child nodeId="node-2824"></child>
</children>
</item>
<item nodeId="node-2824">
<command xml:space="preserve">x paper</command>
<result xml:space="preserve">"Oh! Well, with that all I have to say is: XYZZY!"
A bright red light surrounds Billy Davis and he disappears in a red flame.
*** The End ***
Would you like to RESTART, RESTORE a saved game, QUIT or UNDO the last command?
&gt; </result>
<commentary xml:space="preserve"></commentary>
<annotation xml:space="preserve">***</annotation>
</item>
<item nodeId="node-1687">
<command xml:space="preserve">x barrel</command>
<result xml:space="preserve">A troop (or barrel if you prefer) of varying colors of monkeys are near you. They're just chittering away doing monkey business.
"Oh! Sweet! I can ride that elephant and train those monkeys to do my bidding," he shouted with supreme excitement.
It is then he day dreams about how life on this island would be if he bends that barrel to his very will!
It starts with the beginning of any given day. First, Billy wakes up in his hammock sewn from sturdy vines. Yawning, a helpful monkey would scamper up with a hot cup of what is presumably island coffee, which could be made from coffee beans or something entirely different, he has no idea what it really is. All he knows is that it is good, strong, and wakes him up. Next, he exits his hut to be presented with the assemblage of his troop for inspection. With intense pride, he examines each monkey for any stolen items out his hut. In this dream, a monkey has his pocket watch. So, in proper fashion, he has the monkey executed.
Billy wakes up from this dream laughing meniacally, but soon discovers that his loud noises had startled the monkeys who left while he dreamed.
&gt;</result>
<commentary xml:space="preserve"></commentary>
</item>
</Skein>