Updates to rooms
This commit is contained in:
parent
6a6bbbfa1f
commit
85357e10d6
@ -285,10 +285,11 @@ Instead of inserting when the noun is goldfish and the second noun is bucket and
|
|||||||
|
|
||||||
After going to a room (called new room) while new room is Cheese Shop:
|
After going to a room (called new room) while new room is Cheese Shop:
|
||||||
move the player to new room;
|
move the player to new room;
|
||||||
|
now the Cheese Shop Door is closed;
|
||||||
now the Cheese Shop Door is locked;
|
now the Cheese Shop Door is locked;
|
||||||
say "You hear the door lock behind you.";
|
say "You hear the door slam shut and lock behind you.";
|
||||||
say "You smile and say 'I want to buy some cheese.'";
|
say "[paragraph break]You smile and say 'I want to buy some cheese.'";
|
||||||
say "Cheese Shopkeep looks at you, smiles, and politely says 'Of course, sir! This is a cheese shop.'".
|
say "[paragraph break]Cheese Shopkeep looks at you, smiles, and politely says 'Of course, sir! This is a cheese shop.'".
|
||||||
|
|
||||||
Before going to a room (called new room):
|
Before going to a room (called new room):
|
||||||
if the location of the player is Fluffy Puff Path and new room is not Pie Room and the location of Marshie is Fluffy Puff Path:
|
if the location of the player is Fluffy Puff Path and new room is not Pie Room and the location of Marshie is Fluffy Puff Path:
|
||||||
|
Loading…
Reference in New Issue
Block a user