diff --git a/ButteredToast4.inform/Source/story.ni b/ButteredToast4.inform/Source/story.ni index 42ac7e9..17409a3 100644 --- a/ButteredToast4.inform/Source/story.ni +++ b/ButteredToast4.inform/Source/story.ni @@ -285,10 +285,11 @@ Instead of inserting when the noun is goldfish and the second noun is bucket and After going to a room (called new room) while new room is Cheese Shop: move the player to new room; + now the Cheese Shop Door is closed; now the Cheese Shop Door is locked; - say "You hear the door lock behind you."; - say "You smile and say 'I want to buy some cheese.'"; - say "Cheese Shopkeep looks at you, smiles, and politely says 'Of course, sir! This is a cheese shop.'". + say "You hear the door slam shut and lock behind you."; + say "[paragraph break]You smile and say 'I want to buy some cheese.'"; + say "[paragraph break]Cheese Shopkeep looks at you, smiles, and politely says 'Of course, sir! This is a cheese shop.'". Before going to a room (called new room): if the location of the player is Fluffy Puff Path and new room is not Pie Room and the location of Marshie is Fluffy Puff Path: