Update to include day 12
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@ -125,6 +125,7 @@ Spork in the Road is a room. It is west of Hall of Pictures. The description is
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Leftward Path is a room. It is southwest of Spork in the Road. The description is "This path goes on and on leftward.".
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Leftward Path is a room. It is southwest of Spork in the Road. The description is "This path goes on and on leftward.".
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Rightward Path is a room. It is southeast of Spork in the Road. The description is "The room is like the others except it does not go anywhere other than where you entered.".
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Rightward Path is a room. It is southeast of Spork in the Road. The description is "The room is like the others except it does not go anywhere other than where you entered.".
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Cheese Shop is a room. The description is "For some reason, there is a English-style cheese shop in the middle of a dungeon.".
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Cheese Shop is a room. The description is "For some reason, there is a English-style cheese shop in the middle of a dungeon.".
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Brick Transition Hallway is a room. It is south of Leftward Path. The printed name is "Long Hallway". The description is "[if unvisited]This long hallway meanders around. After several hours, you discover that half of the hallway is brick and the other half is carved out of the living stone.[otherwise]The long, meandering hallway is made halfway of brick and halfway of carved stone.".
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Pie Room Door is a door. It is southeast of Dungeon 1 Meet & Greet Room. It is northwest of Pie Room. It is closed and locked. The description is "The rock door has fading words scrawled on them that say 'Speak the lines and dots and you may enter.'".
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Pie Room Door is a door. It is southeast of Dungeon 1 Meet & Greet Room. It is northwest of Pie Room. It is closed and locked. The description is "The rock door has fading words scrawled on them that say 'Speak the lines and dots and you may enter.'".
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Cheese Shop Door is a door. It is west of the Leftward Path. It is east of the Cheese Shop. It is closed. The description is "It is yellow and made of wood with the picture of a wheel of cheese with a huge slice taken out of it.".
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Cheese Shop Door is a door. It is west of the Leftward Path. It is east of the Cheese Shop. It is closed. The description is "It is yellow and made of wood with the picture of a wheel of cheese with a huge slice taken out of it.".
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@ -240,13 +241,21 @@ Carry out talking when the noun is Cheese Shop Dancer:
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GAME PROGRESSING ACTIONS
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GAME PROGRESSING ACTIONS
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]
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]
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Cheese Shop Solved is a truth state that varies. Cheese Shop Solved is false.
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Cheese Shop Solved is a truth state that varies. Cheese Shop Solved is false.
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Instead of asking when the noun is Cheese Shopkeep:
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Instead of talking when the noun is the Cheese Shopkeep:
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if the second noun is cheddar:
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say "He says 'Would you like some cheese? Point at you want!'".
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Understand "point at/to/towards [something]" as pointing. Pointing is an action applying to one visible thing.
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Instead of pointing:
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if the location of the player is Cheese Shop:
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if the noun is cheddar:
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say "Cheese Shopkeep frowns slightly but returns to their vapid smile and says 'Well, we don't get much call for it around here, sir!'";
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say "Cheese Shopkeep frowns slightly but returns to their vapid smile and says 'Well, we don't get much call for it around here, sir!'";
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if the second noun is Venezuelan Beaver Cheese:
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otherwise:
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if the noun is Venezuelan Beaver Cheese:
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say "Cheese Shopkeep looks confused but returns to their vapid smile and says 'Not [bold type]today[roman type], sir, no.'";
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say "Cheese Shopkeep looks confused but returns to their vapid smile and says 'Not [bold type]today[roman type], sir, no.'";
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if the second noun is Limburger:
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otherwise:
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if the noun is Limburger:
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say "Cheese Shopkeep looks down and their vapid smile and says 'No.'";
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say "Cheese Shopkeep looks down and their vapid smile and says 'No.'";
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say "[paragraph break]You look around 'Figures. Predictable, really I suppose. It was an act of purest optimism to have posed the question in the first place. Tell me:'";
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say "[paragraph break]You look around 'Figures. Predictable, really I suppose. It was an act of purest optimism to have posed the question in the first place. Tell me:'";
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say "[paragraph break]Cheese Shopkeep say 'Yessir?'";
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say "[paragraph break]Cheese Shopkeep say 'Yessir?'";
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@ -261,7 +270,9 @@ Instead of asking when the noun is Cheese Shopkeep:
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now Cheese Shop Solved is true;
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now Cheese Shop Solved is true;
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now the Cheese Shop Door is unlocked;
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now the Cheese Shop Door is unlocked;
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otherwise:
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otherwise:
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say "Cheese Shopkeep looks at you, smiles, and politely says 'I'm sorry, but we don't carry [the second noun].'";
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say "Cheese Shopkeep looks at you, smiles, and politely says 'I'm sorry, but we don't carry [the noun].'";
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otherwise:
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say "It's not nice to point, especially at [the noun]!".
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Pepso drank is truth state that varies. Pepso drank is false.
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Pepso drank is truth state that varies. Pepso drank is false.
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Instead of drinking Can of Rhubarb Pepso:
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Instead of drinking Can of Rhubarb Pepso:
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@ -404,5 +415,6 @@ Chapter 7 - The Game
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Chapter 8 - Tests
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Chapter 8 - Tests
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test happypath with "x mr / x tv / x door / talk to mr / se / x cherry / x blueberry / get cherry / sw / x marshie / give pie to marshie / s / w / x bucket / x fountain / get bucket / insert bucket into fountain / e / e / x goldfish / put goldfish into bucket / w / put bucket into ginormous aquarium / s / x Painting of the Tower of Plargh
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test happypath with "x mr / x tv / x door / talk to mr / se / x cherry / x blueberry / get cherry / sw / x marshie / give pie to marshie / s / w / x bucket / x fountain / get bucket / insert bucket into fountain / e / e / x goldfish / put goldfish into bucket / w / put bucket into ginormous aquarium / s / x Painting of the Tower of Plargh /
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/ x Painting of Mirren Lisa / x Photo of a Deaf Zeppelin / x Painting of Dogs Playing Yahtzee / take Painting of Dogs Playing Yahtzee / w / x spork / drink pepso / sw / enter Cheese Shop Door".
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x Painting of Mirren Lisa / x Photo of a Deaf Zeppelin / x Painting of Dogs Playing Yahtzee / take Painting of Dogs Playing Yahtzee / w / x spork / drink pepso / sw / enter Cheese Shop Door / x cheddar / x venezuelan beaver cheese / x limburger / talk to shopkeep / point at cheddar / point at venezuelan beaver cheese / point at limburger / e /
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s".
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