diff --git a/ButteredToast2.inform/Source/story.ni b/ButteredToast2.inform/Source/story.ni index c9ba022..e32d552 100644 --- a/ButteredToast2.inform/Source/story.ni +++ b/ButteredToast2.inform/Source/story.ni @@ -32,6 +32,7 @@ Conversation is a kind of value. The conversation is spoken and unspoken. A person has a significance. A person has a seeability. A person has a conversation. A thing has significance. +A thing can be equipped or unequipped. A thing is usually unequipped. Before speech when the noun is a person: now the conversation of the noun is spoken; @@ -144,6 +145,18 @@ After poking when the noun is a person: After speech when the noun is Chung He: say "Chung He says 'I'm looking for my husband. If he's dead, I'll make that person pay!'" +After taking something when the noun is a thing and the significance of the noun is significant: + increase the current score of the player by 5. + +After taking something when the noun is a thing and the significance of the noun is insignificant: + increase the current score of the player by 1. + +After dropping something when the noun is a thing and the significance of the noun is significant: + decrease the current score of the player by 5. + +After dropping something when the noun is a thing and the significance of the noun is insignificant: + decrease the current score of the player by 1. + [ SCENES ] @@ -158,10 +171,10 @@ After speech when the noun is Narrator and The Beginning is happening: say "Here, have [the ring of awesomeness]! Wear it with strength and honor!"; say "Enjoy the show!'"; now the amulet of destiny is in Poorly Lit Room; - silently try taking the amulet of destiny; - now the player is wearing the amulet of destiny; now the ring of awesomeness is in Poorly Lit Room; + silently try taking the amulet of destiny; silently try taking the ring of awesomeness; + now the player is wearing the amulet of destiny; now the player is wearing the ring of awesomeness When the Beginning begins: