diff --git a/src/ButteredToast1.inf b/src/ButteredToast1.inf index 10b243a..55a3e7e 100644 --- a/src/ButteredToast1.inf +++ b/src/ButteredToast1.inf @@ -2,9 +2,11 @@ Asking someone about something is speech. Telling someone about something is speech. Answering someone that something is speech. Asking someone for something is speech. +Looking is look. + The block giving rule is not listed in the check giving it to rules. -A person can be chatted up. A person can be drunk or sober. +A person can be drunk or sober. A person is usually sober. A person can be alive or dead. A person is usually alive. A person can be afraid or unafraid. A person is usually unafraid. Understand "slap [something]" as slapping. Slapping is an action applying to one visible thing. @@ -13,16 +15,20 @@ After slapping when the noun is a person: [ The Beginning scene ] -The Beginning is a scene. The Beginning begins when play begins. The Beginning ends when the Narrator is chatted up. The description of the Beginning is "Welcome to Buttered Toast: the Interactive Fiction Starring Billy Davis.[line break][line break]We want to claim this is full of action, adventure, mystery, and love![line break][line break]In loving memory of Johnny von Soundstation." +The Beginning is a scene. The Beginning begins when play begins. The Beginning ends when the player is wearing the amulet of destiny. The description of the Beginning is "Welcome to Buttered Toast: the Interactive Fiction Starring Billy Davis.[line break][line break]We want to claim this is full of action, adventure, mystery, and love![line break][line break]In loving memory of Johnny von Soundstation." -Darkly Lit Room is a room. The description of Darkly Lit Room is "You are in a darkly lit room and it is difficult to see most features. Those that are visible are blurry." +Poorly Lit Room is a room. The description of Poorly Lit Room is "You are in a poorly lit room and it is difficult to see most features. Those that are visible are blurry." -The Narrator is a person in Darkly Lit Room. The description of Narrator is "The narrator is well-dressed and young looking. They look like they urgently want to speak wth you." +The Narrator is a person in Poorly Lit Room. The description of Narrator is "The narrator is well-dressed and young looking. They look like they urgently want to speak wth you." + +The amulet of destiny is a thing. The description of the amulet of destiny is "A bright and shiny amulet that weighs a bunch." After speech when the noun is Narrator: say "Hello everyone! What you are about to see is Buttered Toast: the Interactive Fiction Starring Billy Davis. If you are in the wrong interactive fiction, this is probably going to be your last chance to leave before you get embarrassed. So, I will wait a while so those who may have entered the wrong one may leave.[line break][line break]Alright! I can only assume that you all are the ones wanting to experience it.[line break][line break]Enjoy the show!"; - now the noun is chatted up; - move the player to Chung Ho's House + say "Here, have [the amulet of destiny]! Wear it with strength and honor!"; + now the amulet of destiny is in Poorly Lit Room; + silently try taking the amulet of destiny; + now the player is wearing the amulet of destiny [ Scene 2 - A small Chinese village in 1895 ] @@ -40,6 +46,9 @@ Chung Ho is a man in Chung Ho's House. The description of Chung Ho is "Despite Chung He is a woman in Chung Ho's House. The description of Chung He is "An average Chinese woman. She looks like she has worked hard all her life." +When Scene 2 begins: + move the player to Chung Ho's House. + After speech when the noun is Chung Ho and Scene 2 is happening: say "I need to go to America. In order to do this, I need a way to safely cross the great ocean that separates our two lands." @@ -69,7 +78,7 @@ When Scene 3 begins: [ Scene 4 - San Francisco, 1895 ] -Scene 4 is a scene. Scene 4 begins when Scene 3 ends. +Scene 4 is a scene. Scene 4 begins when Scene 3 ends. Scene 4 ends when Amelia is drunk and Chung Ho is dead. Central Embarcadero is a room. Central Embarcadero is south of North Embarcadero. The description of Central Embarcadero is "The Embarcadero looks like a warf straight from 20 years in the future. It extends north and south along a curve. Shops are along it. West is the rest of San Francisco." @@ -94,6 +103,9 @@ Before going to a room (called new room) when Amelia is sober and Scene 4 is hap move Amelia to new room; say "Amelia sobs uncontrollably." +Before going to a room (called new room) when Amelia is drunk and Scene 4 is happening: + move Chung Ho to new room. + After slapping when the noun is Typical Barkeep and Scene 4 is happening: say "The barkeep sits down and cries. After some time, he says 'Screw you, all! I quit! I've had it up to here with your awful treatment!' He then gets up and leaves. You rummage through the bar and take some [Irish Whiskey]."; remove Typical Barkeep from play; @@ -103,6 +115,9 @@ After slapping when the noun is Typical Barkeep and Scene 4 is happening: Check going to Cafe Du Nord from Lombard Street when Scene 4 is happening: say "You trek up the hill slowly. Once you get to the top, you meander through the streets until you find yourself in the famed Cafe du Nord." +After examining when noun is Chung Ho and Scene 4 is happening: + say "His clothing is in a state of disrepair." + After speech when the noun is Chung Ho and Scene 4 is happening: say "Chung Ho says 'I am lost. Is this San Francisco?'" @@ -116,9 +131,15 @@ To decide whether Irish Whiskey interests Amelia: if Amelia has Irish Whiskey, no; yes. +After examining when noun is Amelia and Amelia is drunk: + say "Amelia looks plastered after polishing off the whiskey." + After giving Irish Whiskey to Amelia: say "Amelia smiles and says 'Thank you! I can probably forget about my troubles with this.'"; now Amelia is drunk; - move Amelia to Cafe du Nord + move Amelia to Cafe du Nord; + move Chung Ho to location of player. -test scene4 with "speak with narrator / go s / go w / get canoe / go e / go n / give canoe to ho" \ No newline at end of file +test scene4 with "speak with narrator / go s / go w / get canoe / go e / go n / give canoe to ho" + +test scene4pt2 with "go n / go w / go w / slap barkeep / give whiskey to amelia" \ No newline at end of file